This is PersonalAssistant V3 by Klingo maintained by Masteroshi430.
Dependencies
Please make sure to also install the following required libraries in order to use PersonalAssistant:
The following libraries are optional and are not required for PersonalAssistant to work properly, but PersonalAssistant is compatible with them:
PA General
PA Banking
PA Consume
PA Integration
PA Junk
PA Loot
PA Repair
PA Worker
Dependencies
Please make sure to also install the following required libraries in order to use PersonalAssistant:
- LibAddonMenu (2.0 r32 or newer) - For the AddOn settings menu
- LibMainMenu-2.0 (4.4.0 or newer) - For the Rules Main Menu
- LibCustomMenu (7.1.1 or newer) - For the right-click context menu entries
- LibFoodDrinkBuff for the auto consume food/drink feature
The following libraries are optional and are not required for PersonalAssistant to work properly, but PersonalAssistant is compatible with them:
- LibChatMessage (1.2.0 or newer) - For showing messages in the chat
- FCO ItemSaver (2.2.1 or newer) - For considering FCOIS marked items
- Dolgubon's Lazy Writ Crafter - For preventing transfers of items needed for daily writs
- LibCharacterKnowledge - for tracking the knowledge of recipes, furnishing plans, and motifs across multiple characters, accounts, and servers.
PA General
- Up to twenty different account-wide profiles per module that can be created/copied/deleted/renamed
- Keybinding to travel to your primary home (if available)
PA Banking
- Currencies (gold, alliance points, ...) can be withdrawn from and deposited to your bank
- Crafting materials can be withdrawn from and deposited to your bank (if you are not ESO Plus Subscriber)
- Create your own custom rules and decide how many of each item to keep in bank or inventory
- Other selected items such as motifs, recipes, writs, glyphs, trophies etc. can be withdrawn from and deposited to your bank
- Select if items with [Intricate] trait should be transferred from/to the bank
- Select if items with [Ornate] trait should be transferred from/to the bank
- Define a specific amount of lockpicks, repair kits or soul gems to always keep in inventory or the bank
- Be always ready for Cyrodiil and define how many AvA items to keep in inventory
PA Consume
- Auto imbues your weapons with your most stacked poison if the weapon is dry and you have poison in your backpack.
- Auto consumes set food/drink stack when your current Food/Drink buff has expired (time buffer can be defined)
- Auto consumes set EXP scrolls/EXP food/drink stack when your current EXP buff has expired (time buffer can be defined)
are considered experience buffs and use the same timer (non stackable between each other) :- Any Experience Scroll
- Psijic Ambrosia, Aetherial Ambrosia, Mythic Aetherial Ambrosia
- Colovian War Torte, Molten War Torte, White-Gold War Torte
PA Integration
- Support for various FCO ItemSaver marks
- PABanking: Deposit or withdraw item marked for/as Research, Deconstruction, Improvement, Selling at guildstore, and Intricate
- PABanking: Locked items will not be moved
- PAJunk: Sell items marked for selling
- PAJunk: Locked items will not be sold
PA Junk
- Trash items can be marked as junk
- Items with the "sell to merchant" information can be marked as junk
- Treasures (such as the ones found when stealing) can be marked as junk
- Items with [Ornate] trait can be marked as junk
- Weapons, Armor, Jewelries, or Glyphs below a certain quality level can be marked as junk (quality threshold can be defined), then there are options to include:
- Items that are part of a set
- Items with known traits
- Items with unknown traits
- Junk can be sold at merchants and fences
- Save time and use keybinding shortcuts to mark items as junk or directly destroy them
- Mark any item as permanent junk so you never have to deal with it again
- Items below a definable sell value can also be destroyed instead of marked as junk
PA Loot
- Informs you when an unknown recipe is looted
- Informs you when an unknown motif/page is looted
- Informs you when an item with a not yet researched trait is looted
- Informs you when a set item is looted that is not yet part of your set collection
- Informs you when a companion item is looted
- Informs you when you are running out of inventory space (threshold can be defined)
- Visually indicates if a recipe, motif, trait, or style page is known (or not) to the current character
- Auto fillets looted fish option : Auto fillets common fish as soon as you fish it/obtain it to get Perfect Roe or Fish. If you previously had a stack of that fish it will also do all stack.
- Option to auto-Learn looted/newly acquired recipes
- Option to auto-Learn looted/newly acquired motifs
- Option to auto-Learn looted/newly acquired style pages
PA Repair
- Repairs your items for you when you visit a merchant (threshold can be defined)
- Repairs your items out on the field when you have repair kits available (threshold can be defined)
- Recharges your weapons when they run out of charges and you have filled soul gems available
- Informs you when you are running out of soul gems, or repair kits (thresholds can be defined)
PA Worker
- Option to block any deconstruct/refine if the extraction passive corresponding to the crafting skill isn't maxed (off by default)
- Option to block any deconstruct/refine if Meticulous Disassembly isn't slotted (off by default)
- 2nd protection to prevent accidentally auto-deconstruct Banked items (toggleable)
- Protect uncollected set items from auto deconstruct (toggleable)
- Auto triggers for the corresponding items (following the set rules) when opening a crafting station if no Lazy Writ Crafter writs are ongoing.
- Auto triggers for all items (following the set rules) when opening the deconstruction assistant interface (all in one, faster).
- Items with [Intricate] trait can be auto-deconstructed
- Items with [Ornate] trait can be auto-deconstructed
- Weapons, Armor, Jewelries, or Glyphs below a certain quality level can be auto-deconstructed (quality threshold can be defined), then there are options to include:
- Items that are part of a set
- Items with known traits
- Items with unknown traits
- Items marked for deconstruction by FCO Item Saver are deconstructed without a thought.
- Items marked as Junk:
- If "sell junk to merchants" in PA Junk is activated then items marked as Junk are not deconstructed
- If "sell junk to merchants" in PA Junk is not activated then items marked as Junk are deconstructed
- Are prevented from being auto-deconstructed:
- FCO Item Saver IsDeconstructionLocked items
- Crafted items
- Reconstructed items
- Locked items
- Mythic items
- FCO Item Saver IsRefineLocked items are prevented from being refined
- Individual on/off setting for each crafting material
- Auto triggers for the corresponding items when opening a crafting station (after deconstruction if any) if no Lazy Writ Crafter writs are ongoing.