This is PersonalAssistant V3 by Klingo maintained by Masteroshi430.


Dependencies

Please make sure to also install the following required libraries in order to use PersonalAssistant: Optional Dependencies

The following libraries are optional and are not required for PersonalAssistant to work properly, but PersonalAssistant is compatible with them:
PA General
  • Up to twenty different account-wide profiles per module that can be created/copied/deleted/renamed
  • Keybinding to travel to your primary home (if available)

PA Banking
  • Currencies (gold, alliance points, ...) can be withdrawn from and deposited to your bank
  • Crafting materials can be withdrawn from and deposited to your bank (if you are not ESO Plus Subscriber)
  • Create your own custom rules and decide how many of each item to keep in bank or inventory
  • Other selected items such as motifs, recipes, writs, glyphs, trophies etc. can be withdrawn from and deposited to your bank
  • Select if items with [Intricate] trait should be transferred from/to the bank
  • Select if items with [Ornate] trait should be transferred from/to the bank
  • Define a specific amount of lockpicks, repair kits or soul gems to always keep in inventory or the bank
  • Be always ready for Cyrodiil and define how many AvA items to keep in inventory

PA Consume
  • Auto imbues your weapons with your most stacked poison if the weapon is dry and you have poison in your backpack.
  • Auto consumes set food/drink stack when your current Food/Drink buff has expired (time buffer can be defined)
  • Auto consumes set EXP scrolls/EXP food/drink stack when your current EXP buff has expired (time buffer can be defined)
    are considered experience buffs and use the same timer (non stackable between each other) :
    • Any Experience Scroll
    • Psijic Ambrosia, Aetherial Ambrosia, Mythic Aetherial Ambrosia
    • Colovian War Torte, Molten War Torte, White-Gold War Torte
    all other food/drinks buffs are on the other timer, which means you can have experience buff auto consumption and food/drink buff auto consumption running at the same time.

PA Integration
  • Support for various FCO ItemSaver marks
  • PABanking: Deposit or withdraw item marked for/as Research, Deconstruction, Improvement, Selling at guildstore, and Intricate
  • PABanking: Locked items will not be moved
  • PAJunk: Sell items marked for selling
  • PAJunk: Locked items will not be sold

PA Junk
  • Trash items can be marked as junk
  • Items with the "sell to merchant" information can be marked as junk
  • Treasures (such as the ones found when stealing) can be marked as junk
  • Items with [Ornate] trait can be marked as junk
  • Weapons, Armor, Jewelries, or Glyphs below a certain quality level can be marked as junk (quality threshold can be defined), then there are options to include:
    • Items that are part of a set
    • Items with known traits
    • Items with unknown traits
  • Junk can be sold at merchants and fences
  • Save time and use keybinding shortcuts to mark items as junk or directly destroy them
  • Mark any item as permanent junk so you never have to deal with it again
  • Items below a definable sell value can also be destroyed instead of marked as junk

PA Loot
  • Informs you when an unknown recipe is looted
  • Informs you when an unknown motif/page is looted
  • Informs you when an item with a not yet researched trait is looted
  • Informs you when a set item is looted that is not yet part of your set collection
  • Informs you when a companion item is looted
  • Informs you when you are running out of inventory space (threshold can be defined)
  • Visually indicates if a recipe, motif, trait, or style page is known (or not) to the current character
  • Auto fillets looted fish option : Auto fillets common fish as soon as you fish it/obtain it to get Perfect Roe or Fish. If you previously had a stack of that fish it will also do all stack.
  • Option to auto-Learn looted/newly acquired recipes
  • Option to auto-Learn looted/newly acquired motifs
  • Option to auto-Learn looted/newly acquired style pages

PA Repair
  • Repairs your items for you when you visit a merchant (threshold can be defined)
  • Repairs your items out on the field when you have repair kits available (threshold can be defined)
  • Recharges your weapons when they run out of charges and you have filled soul gems available
  • Informs you when you are running out of soul gems, or repair kits (thresholds can be defined)

PA Worker
  • Option to block any deconstruct/refine if the extraction passive corresponding to the crafting skill isn't maxed (off by default)
  • Option to block any deconstruct/refine if Meticulous Disassembly isn't slotted (off by default)
Auto-Deconstruct:
  • 2nd protection to prevent accidentally auto-deconstruct Banked items (toggleable)
  • Protect uncollected set items from auto deconstruct (toggleable)
  • Auto triggers for the corresponding items (following the set rules) when opening a crafting station if no Lazy Writ Crafter writs are ongoing.
  • Auto triggers for all items (following the set rules) when opening the deconstruction assistant interface (all in one, faster).
  • Items with [Intricate] trait can be auto-deconstructed
  • Items with [Ornate] trait can be auto-deconstructed
  • Weapons, Armor, Jewelries, or Glyphs below a certain quality level can be auto-deconstructed (quality threshold can be defined), then there are options to include:
    • Items that are part of a set
    • Items with known traits
    • Items with unknown traits
  • Items marked for deconstruction by FCO Item Saver are deconstructed without a thought.
  • Items marked as Junk:
    • If "sell junk to merchants" in PA Junk is activated then items marked as Junk are not deconstructed
    • If "sell junk to merchants" in PA Junk is not activated then items marked as Junk are deconstructed
  • Are prevented from being auto-deconstructed:
    • FCO Item Saver IsDeconstructionLocked items
    • Crafted items
    • Reconstructed items
    • Locked items
    • Mythic items
Auto-Refine:
  • FCO Item Saver IsRefineLocked items are prevented from being refined
  • Individual on/off setting for each crafting material
  • Auto triggers for the corresponding items when opening a crafting station (after deconstruction if any) if no Lazy Writ Crafter writs are ongoing.

返回
顶部