For complete documentation, change log, and issue tracker, please go to the HomesteadEng Github.

Homestead Engineer is an Elder Scrolls Online add-on which allows you to precisely position furniture. You can specify the position and rotation in game coordinates, but more powerfully, you can setup your own local coordinate system and specify furniture positions relative to it.

View Getting Started Guide on YouTube

Getting Started
  1. Go into your Controls settings and bind a key to Homestead Engineer>Target Furniture.
  2. Enter a home that you own, and enter edit mode (Press F5, by default)
  3. Point your cursor at a piece of furniture, so that it has a glowing border
  4. Press the key that you bound above
  5. The window that opens shows you the world coordinates of the item you targeted, as well as its Name, Category, Sub Category, Theme, and Icon.
  6. You can adjust the coordinates by clicking in the edit box with the number, changing them, then hitting Apply or press the Enter key on your keyboard.
    • The Tab key on your keyboard will move the cursor to the next edit box
    • The Escape key will leave the edit box.
    • Pressing the Reset button will discard the changes you made and show the current position of the furniture
    • Don't be afraid to experiment. If a piece of furniture gets lost, you can always get it back by opening the Browse pane (Press R, by default), then going to the Retrieve tab

Using Local Coordinates
  1. Target an object that you want to place furniture in relation to, using the Target Furniture key bind. You will see the name of the object in the Homestead Engineer window if you did this correctly.
    • For my explanation, I'll assume you targeted a dining chair
  2. Press Local Coordinates>From target in the menu on the left side of the window. This tells the add-on that the currently targeted object is the center of the world.
    • You can confirm that this setting has been made by viewing the copied coordinates in Local Coordinates>Enter origin and even adjust it there.
  3. Target an object that you want to place relative to the first object
    • How about an apple?
  4. Press Set Location>Local in the menu on the left side of the window. This puts the window in "Set Local" mode
  5. Enter the position for the second object relative to the first, then press Apply
    • For my dining chair, positive Z is toward the lip of the chair, positive X is toward the chair's left, and positive Y is straight up. The chair is positioned from a point between the bottom of its legs.
    • I'll put the apple near the front edge of the chair by setting its coordinates to X:0 Y:60 Z:20 , because I want to lift it off the ground by 60 centimeters and bring it forward by 20 centimeters.
    • You can always guess where it needs to be and fine tune the coordinates as you go
  6. Target another object that you want to place relative to the first object
    • How about a second chair?
  7. As before, you can enter the position for the second object relative to the first, then press Apply
    • I want to put the second chair perfectly in line with the first, to its left, so I'll set its coordinates to X:100 Y:0 Z:0 Pitch:0 Yaw:0 Roll:0 . Pitch, yaw, and roll are rotation values; since I wanted the chair to match the rotation of the first, I set them all to zero

Relative Movement
Sometimes, you want to move an object relative to the direction it's pointing. For example, those pesky picture frames that insist on floating just off the wall. You want to move it straight back, right?
  1. Target an object using the Target Furniture key bind. You will see the name of the object in the Homestead Engineer window if you did this correctly.
  2. Press Move>Relative in the menu on the left side of the window. This puts the window in "Move Relative" mode.
  3. Enter the direction you would like the object to move, then press Apply
    • Every time you move the object, the new location becomes its new zero, so to move it back, you need to reverse the sign of the original value (if you moved it 10, you want to move it -10 to put it back)
    • In the case of the painting, positive Z is probably the direction it is facing, so I enter X:0 Y:0 Z:-5 to move it backwards
    • If the object moved in the direction you wanted, but not far enough, you can repeat the movement by pressing Apply or the Enter key repeatedly

返回
顶部