MailHistory by @PacificOshie. Have fun!

Mail History saves a copy of your mail when sending, taking, returning, and deleting mail to provide a history of your mail activity.

Mail History data is stored account-wide across all characters. Mail that was sent, taken, returned, or deleted on one character may be viewed on another character.

Mail is only shown in the history when it is no longer in your mailbox.

Reply to mail and Forward mail (without attachments) from the history.

DEPENDENCIES
- LibAddonMenu-2.0
- LibAsync

++

MAIL HISTORY SETTINGS
- Automatically show and hide the history when viewing your mailbox.
- Included or exclude System mail from displaying in the history.

CHAT SETTINGS
- Log a mail summary in the chat window when sending, taking, returning, and deleting mail.

STORAGE SETTINGS
- Save or delete System mail.
- Increase or decrease the number of saved mail. The number of saved mail affects memory usage, disk space, and performance.

DATE AND TIME SETTINGS
- Select the preferred date and time display format.

++

COPY AND PASTE
- The popup displays mail to allow selecting the text to copy and paste. Click to put the cursor into the text, then select all using CTRL+A and copy using CTRL+C.

MISSING MAIL INFO
- Some other addons process mail before Mail History can save the mail. If an entire mail is missing, you may see the message "Missed mail due to other addons." And if attachment info is missing, you may see the message "Unknown attachment."
- Some old addons replaced the ESOUI mail functions so Mail History is not notified of mail. Please ensure you're using addons that have been updated recently.

NOT CERTIFIED MAIL
- Mail is saved in an unencrypted file which may be modified on the file system. The existence of data does not guarantee or certify its authenticity. The data is intended to be used as a personal copy of your mail and it’s not to be used as proof of sending or receiving mail.

PERSISTING DATA
- The ESOUI system is designed to hold data in memory and only persists the data to disk when a user reloads the ui, logs off, or exits the game. If the game or machine crashes before reloading the ui, logging off, or existing the game, then any new mail will be lost. The easiest way to force persisting the data to disk is to execute the command: /reloadui

返回
顶部